Erasmus + CC Believe

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Project title: Believe in climate change – development of analytical competences and critical thinking of youth – CC Believe. 

CC Believe Project is an international initiative focusing attention on the problem of finding the truth in cognitive processes related to climate change. In particular, we want young people to be able to search and analyze information, in particular to distinguish reliable data from manipulation and inappropriate interpretations.

Project goal

The main goal of the project is to develop an educational game using augmented reality-AR, to help young people developing learning skills, analytical competences and critical thinking in the field of protection environment and climate change.

The intention of the cooperating organizations is to carry out, within 24 months, conceptual, production and pilot projects, leading to the creation of a common youth education tool in the form of a board game with the latest one AR technology. Playing the game will be an educational process and will address the problem of manipulation and dissemination fake information about climate change in the public space, and the game mechanics will develop competences and young people’s ability to analyze and select content.

Project partners

The project is realized by partnership of 2 institutions:

– 5Klepek Michał Klepka – Project leader (Poland)

– UNIVERSIDAD DEL PAIS VASCO/EUSKAL HERRIKO UNIBERTSITATEA – Project partner (Basque Country)

Financiado con fondos de la UE. Los puntos de vista y opiniones expresados son únicamente los del autor o autores y no reflejan necesariamente los puntos de vista y opiniones de la Unión Europea o de la Agencia Ejecutiva Europea de Educación y Cultura​ (EACEA). Ni la Unión Europea ni la EACEA son responsables de las mismas.

 

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Cátedra UNESCO de Desarrollo Sostenible y Educación Ambiental