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De Grupo de Inteligencia Computacional (GIC)
 
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=Andoni Beristain Iraola=
=Andoni Beristain Iraola=


==Datos personales // Personal data==
==Current research==
* Fecha de nacimiento // Born date: 25/03/1980
* Interactive Ray-casting based direct volume rendering for medical image analysis
* Ing. Sup. en Informática (Junio 2005) // Engineer in Computer Science (June 2005)
** Visual Analytics
* Doctor en Ingeniería Informática (Noviembre 2009) // PhD in Computer Science (November 2009)
** Illustrative Visualization
** Importance based visualization


==Áreas de investigación // Research areas==
==Research interests==
* Reconocimiento visual de expresiones faciales // Visual facial expression recognition
* Visual facial expression recognition
* Visión por Computador // Computer Vision
* Computer Vision
* Mesas Interactivas Multimedia // Interactive Multimedia Tabletops
* Interactive Multimedia Tabletops
* Interacción gestual // Hand gesture based interaction
* Hand gesture based interaction


==Datos de contacto // Contact data==
==Publications==
* E-correo // E-mail: [[Imagen:miEmailYahoo.png]]
[http://scholar.google.es/citations?hl=es&user=m-DG0o0AAAAJ Google Scholar index]
* Tfno // Phone number: (+0034) 943 01 8047
 
* Dirección postal // Postal address:
===2012===
** Att: Andoni Beristain
* [http://www.intechopen.com/books/computer-graphics/volume-ray-casting-in-webgl "Volume Ray Casting in WebGL"]; J. Congote, L. Kabongo, A. Moreno, A. Segura, A. Beristain, J. Posada, O. Ruiz; [http://www.intechopen.com/books/computer-graphics Computer Graphics]; chapter 9; pp. 157-178; INTECH (2012). ISBN: 978-953-51-0455-1
** Grupo de Inteligencia Computacional
** Fac. Informática, Lab. 307
** Universidad del País Vasco (UPV/EHU)
** Paseo Manuel Lardizabal 1 - 20018 Donosti - Spain


* "Volume Visual Attention Maps (VVAM) in Ray-Casting Rendering"; A. Beristain, , J. Congote, O. Ruiz; Studies in health technology and informatics; 173; pp. 53-57. Feb 2012.


==Publicaciones // Publications==
* "A Pruning Algorithm for Stable Voronoi Skeletons"; A. Beristain, M. Graña., A. González; Journal of Mathematical Imaging and Vision; 42(2-3); pp. 225-237. Feb 2012.


===2010===
===2010===
* "A pruning algorithm for Voronoi Skeletons"; A. Beristain, M. Graña.; IET Electronics Letters; 46(1); pp.39-41.January 2010 [[Media:BeristainGrana2010ELetters_draft.pdf| draft]].
* "Pruning algorithm for Voronoi Skeletons"; A. Beristain, M. Graña.; IET Electronics Letters; 46(1); pp.39-41.January 2010 [[Media:BeristainGrana2010ELetters_draft.pdf| draft]].
 
* "An stable skeletonization for tabletop gesture recognition"; A. Beristain, M. Graña; Computational Science and it applications, Proc. ICCSA 2010, Part I, LNCS 6016, pp. 610-621. Springer, Heidelberg (2010) ISBN 978-3-642-12155-5.
 
* "Interactive Multimedia Tabletops (IMT) for Casual Users"; A. Beristain, M. Graña; Trends in Practical Applications of Agents and Multiagent Systems; Advances in Intelligent and Soft Computing, 71, Springer Verlag. pp. 681-688, ISBN 978-3-642-12432-7.


===2009===
===2009===
* "Emotion Recognition Based on the Analysis of Facial Expressions"; A. Beristain, M. Graña.;New Mathematics and Natural Computation (NMNC), 2009, 5, pp. 513-534.[[Media:Beristain2009NMNCCorrectedDraft.pdf| draft]]
* "Emotion Recognition Based on the Analysis of Facial Expressions"; A. Beristain, M. Graña.;New Mathematics and Natural Computation (NMNC), 2009, 5, pp. 513-534.[[Media:Beristain2009NMNCCorrectedDraft.pdf| draft]]
* "Interactive Multimedia Tabletops (IMT)"; M. Graña, J. Posada, A. Beristain; Proceedings of a workshop on Knowledge Engineering, Visualization and Interaction in Computer Aided Design and other Industrial Applications [[media:Workshop-27-05-2009-Talks.pdf|pdf]]; Servicio editorial UPV/EHU (2009); ISBN 978-84-9860-290-6


===2006===
===2006===
Línea 36: Línea 40:
* "Creación de una base de datos emocional bilingüe y multimodal"; Juan M. López, Idoia Cearreta, Nestor Garay, Karmele López de Ipiña, Andoni Beristain. Interacción 2006. Puertollano (Ciudad Real).
* "Creación de una base de datos emocional bilingüe y multimodal"; Juan M. López, Idoia Cearreta, Nestor Garay, Karmele López de Ipiña, Andoni Beristain. Interacción 2006. Puertollano (Ciudad Real).


== Participation in Scientific Events ==


'''Organization'''


= Referencias en el groupware=
* Chair at Special session: Intelligent 3D approaches for visual facial expression and emotion dynamics recognition in a real time context at Knowledge-Based Intelligent Information and Engineering Systems(KES2008).


Trabajo realizado durante el doctorado sobre reconocimiento automático de expresiones faciales. [http://www.ehu.es/ccwintco/groupware/index.php?menuaction=phpbrain.uikb.view_article&art_id=35]
'''Reviewer, Program and Scientific Committee'''
 
* Journal of Mathematical Imaging and Vision, Springer
 
'''Other science diffusion events'''
 
* Carpa de la [[12-14-11-2009|Semana de la Ciencia 2009]], stand "Mundo Virtual", San Sebastián (Spain), november 2009.
* Editor and presenter at Workshop on Knowledge Engineering, Visualization and Interaction in Computer Aided Design and other Industrial Applications Held in the Parque Tecnológico de Miramón, May 27 of 2009
 
==Personal Information==
 
'''Affiliation'''
 
* Computational Inteligence Group (Grupo de Inteligencia Computacional GIC)<br>
:Computer Sciencies and Artificial Inteligence Dept. <br>
:Computer Sciencies Faculty of San Sebastian<br>
:University of the Basque Country
 
*[http://www.biodonostia.org Biodonostia Instituto de Investigación]
 
'''Currently working at'''
 
*[http://www.vicomtech.es/ Vicomtech-IK4]<br>
**[http://www.vicomtech.es/ingles/html/areas/index_area2.html eHealth & Biomedical Applications department]
 
'''Academic Degrees'''
* Engineer in Computer Science (June 2005)<br>
:University of the Basque Country (UPV/EHU)
* MSc in Computational Intelligence (2007)<br>
:University of the Basque Country (UPV/EHU)
* PhD in Computer Science (December 2009)<br>
:University of the Basque Country (UPV/EHU)
 
'''Contact Data'''
* E-mail: [[Imagen:Cont.png]] [[Imagen:miEmailYahoo.png]]
* Phone: +[34] 943 30 92 30
* Fax: +[34] 943 30 93 93
* Postal address:
** Att: Andoni Beristain
** Vicomtech-IK4 Mikeletegi Pasealekua, 57
** Parque Tecnológico Miramón
** 20009 Donostia / San Sebastián, Spain
 
==Miscellaneous Results==
* Source code
** [http://www.ehu.es/ccwintco/index.php/Euclidean_skeletons_of_digital_image_and_volume_data_in_linear_time_by_integer_medial_axis_transform/ Medial Axis computation implementation in C++ based in the Distance Transform]
** [http://www.ehu.es/ccwintco/index.php/Skeletonization%2C_skeleton_pruning_and_simple_skeleton_graph_construction_example_in_Matlab/ Matlab code to obtain the skeleton and skeleton graph of a 2D image]
 
* Readings
** [http://www.ehu.es/ccwintco/uploads/6/6b/Beristain-grana-workshop-090527.pdf Talk on Tabletops]
** [http://www.ehu.es/ccwintco/uploads/7/73/GIC-RR-2009-11-12.pdf Support knowledge to deal with skeletons]


Trabajo realizado durante el doctorado para la tesis sobre tabletops [http://www.ehu.es/ccwintco/groupware/index.php?menuaction=phpbrain.uikb.view_article&art_id=136]
* Databases
**[http://www.ehu.es/ccwintco/index.php/Synthetic_hand_gesture_images_for_tabletop_interaction Hand gesture image database for the interaction on Tabletops]
** [http://www.ehu.es/ccwintco/index.php/MPEG-7_Core_Experiment_CE-Shape-1_Test_Set._Benchmarking_image_database_for_shape_recognition_techniques Backup of an image database used as a benchmarking for shape based pattern recognition algorithms]


==Enlaces // Links==
==Links==
* [http://emotion-research.net/ "The HUMAINE Portal. Research on Emotions and Human-Machine Interaction"]
* [http://emotion-research.net/ "The HUMAINE Portal. Research on Emotions and Human-Machine Interaction"]
* [http://nuigroup.com/ "Natural User Interface Group (NUI Group)"]
* [http://nuigroup.com/ "Natural User Interface Group (NUI Group)"]


==Resultados Varios // Miscellaneous Results==
==Referencias en el groupware==
* Código fuente // Source code
 
** [http://www.ehu.es/ccwintco/index.php/Euclidean_skeletons_of_digital_image_and_volume_data_in_linear_time_by_integer_medial_axis_transform/ Implementación de cómputo del Medial Axis en C++ basado en la Transformada de la Distancia // Medial Axis computation implementation in C++ based in the Distance Transform]
Trabajo realizado durante el doctorado sobre reconocimiento automático de expresiones faciales. [http://www.ehu.es/ccwintco/groupware/index.php?menuaction=phpbrain.uikb.view_article&art_id=35]
** [http://www.ehu.es/ccwintco/index.php/Skeletonization%2C_skeleton_pruning_and_simple_skeleton_graph_construction_example_in_Matlab/ Código Matlab para computar el esqueleto y el grafo de esqueleto para una imagen 2D // Matlab code to obtain the skeleton and skeleton graph of a 2D image]
 
* Lecturas // Readings
Trabajo realizado durante el doctorado para la tesis sobre tabletops [http://www.ehu.es/ccwintco/groupware/index.php?menuaction=phpbrain.uikb.view_article&art_id=136]
** [http://www.ehu.es/ccwintco/uploads/6/6b/Beristain-grana-workshop-090527.pdf Presentación sobre Mesas Interactivas Multimedia // Presentation on Tabletops]
** [http://www.ehu.es/ccwintco/uploads/7/73/GIC-RR-2009-11-12.pdf Cononocimiento de apoyo para el trabajo con esqueletos // Support knowledge to deal with skeletons]
* Bases de datos // Databases
**[http://www.ehu.es/ccwintco/index.php/Synthetic_hand_gesture_images_for_tabletop_interaction Base de datos de imágenes de gestos manuales orientado a interacción con Mesas Interactivas Multimedia // Hand gesture image database for the interaction on Tabletops]
** [http://www.ehu.es/ccwintco/index.php/MPEG-7_Core_Experiment_CE-Shape-1_Test_Set._Benchmarking_image_database_for_shape_recognition_techniques Copia de respaldo de base de datos de imágenes para comprobación del rendimiento de clasificadores de formas // Backup of an image database used as a benchmarking for shape based pattern recognition algorithms]

Revisión actual - 14:22 1 jul 2012

Andoni Beristain Iraola

Current research

  • Interactive Ray-casting based direct volume rendering for medical image analysis
    • Visual Analytics
    • Illustrative Visualization
    • Importance based visualization

Research interests

  • Visual facial expression recognition
  • Computer Vision
  • Interactive Multimedia Tabletops
  • Hand gesture based interaction

Publications

Google Scholar index

2012

  • "Volume Visual Attention Maps (VVAM) in Ray-Casting Rendering"; A. Beristain, , J. Congote, O. Ruiz; Studies in health technology and informatics; 173; pp. 53-57. Feb 2012.
  • "A Pruning Algorithm for Stable Voronoi Skeletons"; A. Beristain, M. Graña., A. González; Journal of Mathematical Imaging and Vision; 42(2-3); pp. 225-237. Feb 2012.

2010

  • "Pruning algorithm for Voronoi Skeletons"; A. Beristain, M. Graña.; IET Electronics Letters; 46(1); pp.39-41.January 2010 draft.
  • "An stable skeletonization for tabletop gesture recognition"; A. Beristain, M. Graña; Computational Science and it applications, Proc. ICCSA 2010, Part I, LNCS 6016, pp. 610-621. Springer, Heidelberg (2010) ISBN 978-3-642-12155-5.
  • "Interactive Multimedia Tabletops (IMT) for Casual Users"; A. Beristain, M. Graña; Trends in Practical Applications of Agents and Multiagent Systems; Advances in Intelligent and Soft Computing, 71, Springer Verlag. pp. 681-688, ISBN 978-3-642-12432-7.

2009

  • "Emotion Recognition Based on the Analysis of Facial Expressions"; A. Beristain, M. Graña.;New Mathematics and Natural Computation (NMNC), 2009, 5, pp. 513-534. draft
  • "Interactive Multimedia Tabletops (IMT)"; M. Graña, J. Posada, A. Beristain; Proceedings of a workshop on Knowledge Engineering, Visualization and Interaction in Computer Aided Design and other Industrial Applications pdf; Servicio editorial UPV/EHU (2009); ISBN 978-84-9860-290-6

2006

  • "Innovae Emotional Trainer: an Interactive System to Measure People’s Acting Skills"; A. Beristain, P. Ayala, M. Pajares, M. Graña.; Proceedings of the IEEE International Conference on Virtual Environments, Human-Computer Interfaces, and Measurement Systems, pp. 172-177 (VECIMS 2006). A Coruña (Galicia)
  • "Creación de una base de datos emocional bilingüe y multimodal"; Juan M. López, Idoia Cearreta, Nestor Garay, Karmele López de Ipiña, Andoni Beristain. Interacción 2006. Puertollano (Ciudad Real).

Participation in Scientific Events

Organization

  • Chair at Special session: Intelligent 3D approaches for visual facial expression and emotion dynamics recognition in a real time context at Knowledge-Based Intelligent Information and Engineering Systems(KES2008).

Reviewer, Program and Scientific Committee

  • Journal of Mathematical Imaging and Vision, Springer

Other science diffusion events

  • Carpa de la Semana de la Ciencia 2009, stand "Mundo Virtual", San Sebastián (Spain), november 2009.
  • Editor and presenter at Workshop on Knowledge Engineering, Visualization and Interaction in Computer Aided Design and other Industrial Applications Held in the Parque Tecnológico de Miramón, May 27 of 2009

Personal Information

Affiliation

  • Computational Inteligence Group (Grupo de Inteligencia Computacional GIC)
Computer Sciencies and Artificial Inteligence Dept.
Computer Sciencies Faculty of San Sebastian
University of the Basque Country

Currently working at

Academic Degrees

  • Engineer in Computer Science (June 2005)
University of the Basque Country (UPV/EHU)
  • MSc in Computational Intelligence (2007)
University of the Basque Country (UPV/EHU)
  • PhD in Computer Science (December 2009)
University of the Basque Country (UPV/EHU)

Contact Data

  • E-mail: Cont.png MiEmailYahoo.png
  • Phone: +[34] 943 30 92 30
  • Fax: +[34] 943 30 93 93
  • Postal address:
    • Att: Andoni Beristain
    • Vicomtech-IK4 Mikeletegi Pasealekua, 57
    • Parque Tecnológico Miramón
    • 20009 Donostia / San Sebastián, Spain

Miscellaneous Results

Links

Referencias en el groupware

Trabajo realizado durante el doctorado sobre reconocimiento automático de expresiones faciales. [1]

Trabajo realizado durante el doctorado para la tesis sobre tabletops [2]