Diferencia entre revisiones de «Euclidean skeletons of digital image and volume data in linear time by integer medial axis transform»
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-- This page includes a C++ implementation of the algorithm proposed by Hesselink and Roerdink from University of Groningen in the paper: | -- This page includes a C++ implementation of the algorithm proposed by Hesselink and Roerdink from University of Groningen in the paper: | ||
W. H. Hesselink, J. B. T. M. Roerdink: Euclidean skeletons of digital image and volume data in linear time by integer medial axis transform. IEEE Trans. Pattern Anal. Machine Intell. 30 (2008) 2204--2217. | |||
A java implementation of the algorithm, developed by the authors can be found at: http://www.cs.rug.nl/~wim/pub/skeletons.html -- | A java implementation of the algorithm, developed by the authors can be found at: http://www.cs.rug.nl/~wim/pub/skeletons.html -- |
Revisión del 16:28 14 abr 2009
-- This page includes a C++ implementation of the algorithm proposed by Hesselink and Roerdink from University of Groningen in the paper:
W. H. Hesselink, J. B. T. M. Roerdink: Euclidean skeletons of digital image and volume data in linear time by integer medial axis transform. IEEE Trans. Pattern Anal. Machine Intell. 30 (2008) 2204--2217.
A java implementation of the algorithm, developed by the authors can be found at: http://www.cs.rug.nl/~wim/pub/skeletons.html --
The attached code has been developed in C++ under Windows XP. It includes two files (Skeleton.h and Skeleton.cpp) which contain the C++ implementation without any library dependency. And there is also a Visual Studio 2005 project which makes use of the Open Computer Vision (OpenCV) library to load and show an original image and the output skeleton.
- Author: Andoni Beristain Iraola 2009
PhD. Student.