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[http://www.ehu.es/ccwintco/groupware/index.php?menuaction=phpbrain.uikb.view_article&art_id=94 articulo del groupware con mis cosas] | |||
'''Articulos de realidad virtual en Behavior Research Methods''' | |||
Alsina-Jurnet, Ivan; Carvallo-Beciu, Cristina; Gutiérrez-Maldonado, José | |||
Validity of virtual reality as a method of exposure in the treatment of test anxiety | |||
Behavior Research Methods, Volume 39, Number 4, November 2007 , pp. 844-851(8) | |||
James K.H.; Humphrey G.K.; Vilis T.; Corrie B.; Baddour R.; Goodale M.A. | |||
"Active" and "passive" learning of three-dimensional object structure within an immersive virtual reality environment | |||
Behavior Research Methods, Instruments, & Computers, Volume 34, Number 3, 1 August 2002 , pp. 383-390(8) | |||
Waller, David; Bachmann, Eric; Hodgson, Eric; Beall, Andrew C. | |||
The HIVE: A huge immersive virtual environment for research in spatial cognition | |||
Source: Behavior Research Methods, Volume 39, Number 4, November 2007 , pp. 835-843(9) | |||
Fortenbaugh, Francesca C.; Hicks, John C.; Hao, Lei; Turano, Kathleen A. | |||
A technique for simulating visual field losses in virtual environments to study human navigation | |||
Behavior Research Methods, Volume 39, Number 3, August 2007 , pp. 552-560(9) | |||
Gazit E.; Chen D. | |||
Using the Observer to analyze learning in virtual worlds | |||
Behavior Research Methods, Instruments, & Computers, Volume 35, Number 3, 1 August 2003 , pp. 400-407(8) | |||
F.Thomas K. G.; Hsu M.; Laurance H. E.; Nadel L.; Jacobs W.J. | |||
Place learning in virtual space III: Investigation of spatial navigation training procedures and their application to fMRI and clinical neuropsychology | |||
Behavior Research Methods, Instruments, & Computers, Volume 33, Number 1, 1 February 2001 , pp. 21-37(17) | |||
'''Otras revistas:''' | |||
"IEEE Computer Graphics and applications" | |||
"Information Technology in Biomedicine", IEEE | |||
Expert Review of Neurotherapeutics ISSN 1473-7175 | |||
Expert Review of Neurotherapeutics provides a centralized resource of commentary and debate on emerging opportunities, strategies, and therapeutic and diagnostic modalities to inform decision-making in research, clinical practice and cost-effective neurological care. | |||
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'''Lista de articulos con los que trabajo''' | |||
'''General''' | '''General''' | ||
Línea 36: | Línea 75: | ||
• A.A. RIZZO, Ph.D.,1 J.G. BUCKWALTER, Ph.D.,2 T. BOWERLY, M.S.,3 C. VAN DER ZAAG, Ph.D.,2 L. HUMPHREY, Ph.D.,4 U. NEUMANN, Ph.D.,1 C. CHUA, M.S.,1 C. KYRIAKAKIS, Ph.D.,1 A. VAN ROOYEN, Ph.D.,3 and D. SISEMORE, B.A.2 - '''The Virtual Classroom: A Virtual Reality Environment for the Assessment and Rehabilitation of Attention Deficits ''' CYBERPSYCHOLOGY & BEHAVIOR Volume 3, Number 3, 2000 | • A.A. RIZZO, Ph.D.,1 J.G. BUCKWALTER, Ph.D.,2 T. BOWERLY, M.S.,3 C. VAN DER ZAAG, Ph.D.,2 L. HUMPHREY, Ph.D.,4 U. NEUMANN, Ph.D.,1 C. CHUA, M.S.,1 C. KYRIAKAKIS, Ph.D.,1 A. VAN ROOYEN, Ph.D.,3 and D. SISEMORE, B.A.2 - '''The Virtual Classroom: A Virtual Reality Environment for the Assessment and Rehabilitation of Attention Deficits ''' CYBERPSYCHOLOGY & BEHAVIOR Volume 3, Number 3, 2000 | ||
• | • THOMAS D. PARSONS, Ph.D. and ALBERT A. RIZZO, Ph.D. - Initial Validation of a Virtual Environment for Assessment of Memory Functioning: Virtual Reality Cognitive Performance Assessment Test CYBERPSYCHOLOGY & BEHAVIOR Volume 11, Number 1, 2008 | ||
• Functional Balance and Dual-Task Reaction Times in Older Adults Are Improved by Virtual Reality and Biofeedback Training | • E. Bisson, B. Contant, H. Sveistrup, Y. Lajoie - Functional Balance and Dual-Task Reaction Times in Older Adults Are Improved by Virtual Reality and Biofeedback Training. CyberPsychology & Behavior. February 1, 2007, 10(1): 16-23. | ||
'''Phobias''' | '''Phobias''' | ||
• | • Botella, C., García-Palacios, A., Villa, H., Baños, R.M., Quero, S., Alcañiz M., Riva - Virtual reality exposure in the treatment of panic disorder and agoraphobia: A controlled study. G. Clinical Psychology & Psychotherapy. 2007 May-Jun Vol 14(3) 164-175. | ||
'''Navigation''' | '''Navigation''' | ||
• | • Jinsun Hahm, Kanghee Lee, Seung-Lark Lim, Sei-Young Kim, Hyun-Taek Kim, Jang-Han Lee - Effects of Active Navigation on Object Recognition in Virtual Environments CyberPsychology & Behavior. April 1, 2007, 10(2): 305-308. | ||
• | • JEONGHUN KU, M.S.,1 WONGEUN CHO - A Virtual Environment for Investigating Schizophrenic Patients’ Characteristics: Assessment of Cognitive and Navigation Ability B.S.,CYBERPSYCHOLOGY & BEHAVIOR Volume 6, Number 4, 2003 © Mary Ann Liebert, Inc. | ||
'''Rehabilitation''' | '''Rehabilitation''' | ||
• | • F. DAVID ROSE, Ph.D.,1 BARBARA. M. BROOKS, Ph.D.,1 and ALBERT A. RIZZO, Ph.D.2 - Virtual Reality in Brain Damage Rehabilitation: Review CYBERPSYCHOLOGY & BEHAVIOR Volume 8, Number 3, 2005 | ||
'''Processing Speed''' | '''Processing Speed''' | ||
• A Simulated Reality Scenario Compared with the Computerized Wisconsin Card Sorting Test: An Analysis of Preliminary Results ( | • Elkins et al. - A Simulated Reality Scenario Compared with the Computerized Wisconsin Card Sorting Test: An Analysis of Preliminary Results (2001) | ||
'''Verbal fluency''' | '''Verbal fluency''' |
Revisión actual - 22:53 1 nov 2008
articulo del groupware con mis cosas
Articulos de realidad virtual en Behavior Research Methods
Alsina-Jurnet, Ivan; Carvallo-Beciu, Cristina; Gutiérrez-Maldonado, José Validity of virtual reality as a method of exposure in the treatment of test anxiety Behavior Research Methods, Volume 39, Number 4, November 2007 , pp. 844-851(8)
James K.H.; Humphrey G.K.; Vilis T.; Corrie B.; Baddour R.; Goodale M.A. "Active" and "passive" learning of three-dimensional object structure within an immersive virtual reality environment Behavior Research Methods, Instruments, & Computers, Volume 34, Number 3, 1 August 2002 , pp. 383-390(8)
Waller, David; Bachmann, Eric; Hodgson, Eric; Beall, Andrew C. The HIVE: A huge immersive virtual environment for research in spatial cognition Source: Behavior Research Methods, Volume 39, Number 4, November 2007 , pp. 835-843(9)
Fortenbaugh, Francesca C.; Hicks, John C.; Hao, Lei; Turano, Kathleen A. A technique for simulating visual field losses in virtual environments to study human navigation Behavior Research Methods, Volume 39, Number 3, August 2007 , pp. 552-560(9)
Gazit E.; Chen D. Using the Observer to analyze learning in virtual worlds Behavior Research Methods, Instruments, & Computers, Volume 35, Number 3, 1 August 2003 , pp. 400-407(8)
F.Thomas K. G.; Hsu M.; Laurance H. E.; Nadel L.; Jacobs W.J. Place learning in virtual space III: Investigation of spatial navigation training procedures and their application to fMRI and clinical neuropsychology Behavior Research Methods, Instruments, & Computers, Volume 33, Number 1, 1 February 2001 , pp. 21-37(17)
Otras revistas:
"IEEE Computer Graphics and applications"
"Information Technology in Biomedicine", IEEE
Expert Review of Neurotherapeutics ISSN 1473-7175 Expert Review of Neurotherapeutics provides a centralized resource of commentary and debate on emerging opportunities, strategies, and therapeutic and diagnostic modalities to inform decision-making in research, clinical practice and cost-effective neurological care.
Lista de articulos con los que trabajo
General
• Gorini A, Gaggioli A, Riva G.. - Virtual Worlds, Real Healing - Science. 2007 Dec 7;318(5856):1549.
• Tarr, MJ & Warren, WH - Virtual Reality in behavioral neuroscience and beyond. Nature Neuroscience (2002)., S-5, 326-332
• Albert A. Rizzo, Maria Schultheis, Kimberly A. Kerns, and Catherine Mateer - Analysis of Assets for Virtual Reality Applications in Neuropsychology Neuropsychological Rehabilitation Vol. 14(1), 207-239 (2004)
Cognitive Skills
• Jennifer Tichon - Training Cognitive Skills in Virtual Reality: Measuring Performance CyberPsychology & Behavior. April 1, 2007, 10(2): 286-289.
• Thomas D. Parsons a, Peter Larson a, Kris Kratz a, Marcus Thiebaux b, Brendon Bluestein a, J. Galen Buckwalter c,∗, Albert A. Rizzo - Sex differences in mental rotation and spatial rotation in a virtual environment Neuropsychologia 42 (2004) 555–562
Anxiety
• Gorini A, Riva G. Virtual reality in anxiety disorders: the past and the future. Expert Review of Neurotherapeutics. 2008 Feb;8(2):215-33.
Learning & Memory
• Pugnetti et al. 1996 - Probing memory and executive functions with virtual reality: past and present studies
• Thomas D. Parsons et al., - Initial Validation of a Virtual Environment for Assessment of Memory Functioning: Virtual Reality Cognitive Performance Assessment Test (2008)
Executive functions
• Jaehun Kim, Kwanguk Kim, Deog Young Kim, Won Hyek Chang, Chang-Il Park, Suk Hoon Ohn, Kiwan Han, Jeonghun Ku, Sang Won Nam, In Young Kim, Sun I. Kim - Virtual Environment Training System for Rehabilitation of Stroke Patients with Unilateral Neglect: Crossing the Virtual Street CyberPsychology & Behavior. February 1, 2007, 10(1): 7-15.
Attention
• A.A. RIZZO, Ph.D.,1 J.G. BUCKWALTER, Ph.D.,2 T. BOWERLY, M.S.,3 C. VAN DER ZAAG, Ph.D.,2 L. HUMPHREY, Ph.D.,4 U. NEUMANN, Ph.D.,1 C. CHUA, M.S.,1 C. KYRIAKAKIS, Ph.D.,1 A. VAN ROOYEN, Ph.D.,3 and D. SISEMORE, B.A.2 - The Virtual Classroom: A Virtual Reality Environment for the Assessment and Rehabilitation of Attention Deficits CYBERPSYCHOLOGY & BEHAVIOR Volume 3, Number 3, 2000
• THOMAS D. PARSONS, Ph.D. and ALBERT A. RIZZO, Ph.D. - Initial Validation of a Virtual Environment for Assessment of Memory Functioning: Virtual Reality Cognitive Performance Assessment Test CYBERPSYCHOLOGY & BEHAVIOR Volume 11, Number 1, 2008
• E. Bisson, B. Contant, H. Sveistrup, Y. Lajoie - Functional Balance and Dual-Task Reaction Times in Older Adults Are Improved by Virtual Reality and Biofeedback Training. CyberPsychology & Behavior. February 1, 2007, 10(1): 16-23.
Phobias
• Botella, C., García-Palacios, A., Villa, H., Baños, R.M., Quero, S., Alcañiz M., Riva - Virtual reality exposure in the treatment of panic disorder and agoraphobia: A controlled study. G. Clinical Psychology & Psychotherapy. 2007 May-Jun Vol 14(3) 164-175.
Navigation
• Jinsun Hahm, Kanghee Lee, Seung-Lark Lim, Sei-Young Kim, Hyun-Taek Kim, Jang-Han Lee - Effects of Active Navigation on Object Recognition in Virtual Environments CyberPsychology & Behavior. April 1, 2007, 10(2): 305-308.
• JEONGHUN KU, M.S.,1 WONGEUN CHO - A Virtual Environment for Investigating Schizophrenic Patients’ Characteristics: Assessment of Cognitive and Navigation Ability B.S.,CYBERPSYCHOLOGY & BEHAVIOR Volume 6, Number 4, 2003 © Mary Ann Liebert, Inc.
Rehabilitation
• F. DAVID ROSE, Ph.D.,1 BARBARA. M. BROOKS, Ph.D.,1 and ALBERT A. RIZZO, Ph.D.2 - Virtual Reality in Brain Damage Rehabilitation: Review CYBERPSYCHOLOGY & BEHAVIOR Volume 8, Number 3, 2005
Processing Speed
• Elkins et al. - A Simulated Reality Scenario Compared with the Computerized Wisconsin Card Sorting Test: An Analysis of Preliminary Results (2001)
Verbal fluency